Getting what you want, when you want.

Roles: UX/UI

GOLO was a Montreal based e-commerce delivery/pick up app (on both iOS and Android) that connected users with local merchants and restaurants. It prided itself on 'getting you what you want, when you want.' As a UX/UI designer, I was responsible for working to improve a few of the user journeys/experiences, and visual designs throughout the app.

  • The Closed Shop Problem

    Is the shop closed? Is it open? Aligning the users and merchants with a UI that caters to both segments.

  • GOLO Rewards

    Introducing an alternative payment method to users, while also aligning with business needs.

  • UI Library

    Managing the UI Library of GOLO, following Atomic Design Methodology for scalability.

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